Type in a path and name of a *.dkanim file in the text field.
Or use the browse button to navigate to a specific directory. (Browser will start in the directory that is defined in the text field)
When checked, the tool will save values and animation for attribute channels for the selected nodes as well as all nodes in its hierarchy.
If unchecked, then only keyable attribute channels for selected nodes will be saved.
Writes animation to the file specified. This will save all the keyable attribues (keyed or not) to a file. For attributes with keyframes; all the keys are saved for objects scoped.. not just keys in your frame range.